I'm a 3D artist specializing in vehicle and prop models.
I like sci-fi and realism themes, as well as various military equipment and weapons.
In my work, I mostly use Blender, Substance Painter, Marmoset toolbag.
I work in Photoshop, UVLayout, Substance Designer, Unreal Engine, ZBrush.
I study new tools and working methods to apply them in my workflow.